¡La actualización de febrero de Guardian of Lore está lista! ¡Descubre qué nivel está terminado y cómo resultaron nuestras primeras rondas de testing!
¡Guardian of Lore está en Steam! Enterate de los pasos previos a llegar a este gigante de los videojuegos y de muchas novedades más.
Updates de diciembre 2019 de Guardian of Lore, desde mejoras a texturas, hasta nuevas armas y un tutorial casi terminado. ¡Adelante!
¡Guardian of Lore estuvo en el Festival PAX Australia! Continúa leyendo para obtener información privilegiada sobre esta increíble experiencia.
¡Guardian of Lore ha vuelto! En forma de DevLog y con muchas novedades. ¡Bienvenidos!
Hi everyone, I know it's been a long time since I post anything, I've been having trouble balancing Design, Art Directing, Coding and life in general. So It's been almost three months since my last post. I have a lot of new things to show you so let's get to it. Art Evolving As I… Sigue leyendo So many advances to show and tell
WHY?!?! Not long ago, after play testing the first boss and the tutorial itself I realized it was just not interesting enough. I know... I know... spending SO much time on the tutorial seems so boring and pointless... But that's the thing... it doesn't have to be... I don't intend it to make it like… Sigue leyendo Tutorial boss reloaded…
As development moves forward as fast as we are humanly able to, the Fireball spell is taking shape... hope you love it as much as we do.
Choices, Choices, Choices, Choices, Choices, Choices... In the first post ever made on Guardian of Lore I explained how the choices you make in each level, shape the story the level was based on. You can read it here: The creative process behind G.O.L. A small summary: If in the story the level is based on, there is a character,… Sigue leyendo Who doesn’t love a game with choices?